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Mex and the animals could be the title of a children's book. How does a person grow up without animals? What imaginary world will we construct around them, and from what? The story is narrated by Mex, a melancholy cyborg who wanders through virtual space among images of different animals. These creatures are no more than rough virtual reconstructions of those that have long since disappeared, visibly still dominated and commodified. Mex's quest raises anthropological questions through a fictional story set in an unknown time. It belongs to a common fantasy world fuelled by eco-anxiety and portrays a 'post-animal' epoch through an individual who is nostalgic for these absent bodies.

French with English subtitles.

Director Biography

Elisa Gleize is a Swiss artist born in 1995. She originally trained as a graphic designer before studying Visual Arts at the Haute Ecole d’Art et Design de Genève, where she graduated in 2019, specializing in documentary-fiction video-making.

Gleize is currently finishing a DESS in Arts, création et technologies at the Université de Montréal. She works with text, installation, video and appropriated virtual platforms and video games. She explores ideas around the body, biotechnologies, and human and animal identities, as well as their futures and the ways in which they are represented in the cybernetic sphere. She is particularly interested in the 'gray area' permitted by spaces that invite us to put ideas that reside outside of the norm into action. More recently, she has been looking at 'cyber-sexualities' or the process of rendering certain groups invisible, equipped with their cameras or computers. Gleize most often articulates her subjects through 'info-fictitious' stories that suggest a future tainted by today's issues, against a sensitive and sometimes sarcastic background.
Elisa Gleize
Elisa Gleize
Elisa Gleize
8 Minutes
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